---
title: ZED ZONE Co-op Multiplayer: How to Join, Players, Saves
description: How ZED ZONE co-op works in 1.0: up to 8 players, room codes, the public room list, Steam invites and LAN, bringing your own save and character, friendly fire, mod sync and the relay server.
url: https://zed-zone.wiki/modes/co-op-multiplayer/
---

# ZED ZONE co-op multiplayer guide
Co-op was the most requested feature through three years of Early Access and arrived with 1.0. You can bring your own save and character, and the host’s mods come along automatically.

- Up to 8 players (4 by default; 4 max in Horde Mode).

- Join by 6-digit code, room list, Steam invite or LAN.

- Guests do not save the host’s world.

_[Image: ZED ZONE: four co-op players marked P1 to P4]_

_Official screenshot · Leven Liu / INDIECN_

## ZED ZONE co-op basics

| Players | Up to **8**; 4 by default and the host can raise it. Horde Mode allows up to 4. Official |
| --- | --- |
| Type | Co-op PvE: you play together against the island. The host can turn on friendly fire. Official Players treat it as PvE. Players report |
| Modes | Standard, Horde and Cataclysm all support teams. Official |
| Connection | Direct, with an automatic fallback to the official relay server when a direct link fails. LAN co-op is listed on the store. Official |

## How to join a ZED ZONE co-op game

- **6-digit room code** from the host. Official

- **Public room list.** Since 1.0.4 it filters by mode (Standard / Horde / Cataclysm), can hide locked and full rooms, loads faster, and no longer shows only a few rooms. Official

- **Steam friend invite** or **LAN**. Official

- Rooms can have a **password**. Official

## Saves and characters in co-op

- The host can open a room with their own single-player save. Official

- Joining players can make a new character or bring one from single-player, with backpack, gear and skills, because characters are saved apart from worlds. Official

- **Guests do not save the host’s world**, and neither does Horde Mode. Since 1.0.4 the save panel says so. Official What happens to a guest character who dies in someone else’s world is not covered in the notes.

## Playing together

- **Downed, not dead:** when you go down, a teammate can revive you (hold F). Official See [downed and revive](https://zed-zone.wiki/survivors/companions/).

- **Mods:** the host’s mods sync to joining players automatically. Official See [mods](https://zed-zone.wiki/data/mods/).

- **The Far Island:** you can sail there together. Official See [Far Island and ending](https://zed-zone.wiki/threats/area-guardians-and-ending/).

- **Split the work:** the developer pictures one player scavenging while another guards the base or farms. Official

## Known co-op problems
1.0.4 fixed characters spawning in water when respawning or joining, and characters losing their body in co-op with only head accessories visible. Official Chinese players report desync where one player can act and the other cannot. Unverified If a room will not connect, try the room list instead of the code, and report through the Feedback Center so your log is attached. Official

## Buying ZED ZONE for co-op
Two 1.0 videos agree on the shape of co-op: normal survival supports up to 8 players with 4 by default, characters carry between worlds, and Horde Mode is the quickest thing to play as a group. Players report The same reviewer suggests groups buying only for co-op wait a little while it settles, since it launched the same week. 1.0 review 1.0.4, released the day after launch, already reworked the room list. Official
For a first session as a group: the host creates the world (or opens a single-player save), everyone brings or makes a character, turn friendly fire off, and agree who carries medicine, since only a teammate can revive you. Official
Checked against version 1.0.4 Last verified 2026-11-07

## Sources

- [Patch notes: Zed Zone 1.0 is out now (New Island, co-op, farming)](https://store.steampowered.com/news/app/1211600/view/710039706052591851) · 2026-11-06 · official

- [Patch notes: 1.0.4 (co-op room list, exoskeleton weight, fixes)](https://store.steampowered.com/news/app/1211600/view/710039706052591950) · 2026-11-06 · official

- [Announcement: full release date, co-op and Cataclysm Mode preview](https://store.steampowered.com/news/app/1211600/view/714541292743295978) · 2026-10-16 · official

- [Patch notes: Beta 0.9.99.9.7 (tutorial, character saves, forklift, waypoints)](https://store.steampowered.com/news/app/1211600/view/710038961706240976) · 2026-11-03 · official

- [Steam store page: ZED ZONE](https://store.steampowered.com/app/1211600/ZED_ZONE/) · 2026-11-07 · official

- [Steam thread: Is this PvE or PvP?](https://steamcommunity.com/app/1211600/discussions/0/570428117602186418/) · 2026-11-06 · players, 2+ reports

- [YouTube: Gaming Plus TV, “ZED ZONE 1.0: Don’t Buy Until You Know This!”](https://www.youtube.com/watch?v=gBEOkMpQqv4) · 2026-11-07 · single player report

- [YouTube: Neyreyan, “ZED ZONE 1.0 gameplay, max difficulty, ep. 1”](https://www.youtube.com/watch?v=k75e31zVf7E) · 2026-11-06 · single player report

## More in Modes & Co-op

- [entity Horde Mode ZED ZONE Horde Mode: defend the trader’s RV camp from dusk waves, airdrops after every wave, a long rest every 5, 20 waves to win or Endless, progress that carries over, and the launch leaderboard event.](https://zed-zone.wiki/modes/horde-mode/)

- [entity Cataclysm Mode ZED ZONE Cataclysm Mode: unlocked by finishing Standard Mode, a horde night every 5 days, timed cataclysm-class enemies every 7, respawning where you fell, and solo and team survival-day leaderboards.](https://zed-zone.wiki/modes/cataclysm-mode/)
